has he paid attention to an Indycar race? and with what I heard about their AI during crashes, it seems like they need it XD But they brought Indycar in, and the lead dev thinks safety cars are boring and left the safety cars out. Project Cars 2, many improvements, just like GTR2 with multiple series and left out tracks. No I did not buy every F1 game at full price and refuse to do so until I see that all that AI control crap is gone. But they seem to insist on AI taking control of your car during pitting (which is a big problem at Brasil) and after finishing a race year after year, $60 after $60. I know being a developer is difficult but when minimal effort is done to improve, imma gonna bash on ya all day long.Ĭodemasters, even though I hate those guys for what they did back then, I see that oddly enough their games were like a F1 version of GTR2, all tracks, all cars, full sessions (P1, P2, P3, Q1, Q2, Q3, (missing warmup) and Race), even safety cars (which goes beyond GTR2). I feel tempted to give it another go but the truma is too much.Īnyway, Project Cars came from part of the team that made GTR2 but some parts of their games were a complete joke. And getting a penalty for going off track avoid AI shenanigans and then get a cut track penalty despite I gained nothing from that (at least CodeJockies got that right). And I don't like the fact of the AI tapping my rear left quarter and then somehow I get front wing damage, which I'm not sure if that did anything at all. Then I look at videos of other people in slightly different F1 cars and they have traction where I had very little :/. I never had that issue with other games, makes me worry about trying anything new from the same dev. don't get me started on Codemasters, last game I took seriously from them was F1 2011.īy the way I tried a Ferrari F1 2013 around Spa in AC, loaded in game Spa set up before heading out, why does this car act fine for the first 4 laps and then spins on the 5th? I tried adjusting toe on rear wheels and car did feel better but same thing keeps happening, its not the rear wing because the car never did spin in high speed areas. okay I like RACE 07 but it is not like GTR2, too much AI control over the car when I first had it (and other stuff I don't have time to explain). Potential buyer here, looking for a modern game that is worth the typical $60 that most sim games keep demanding, but I try one game out, then another, only to be disappointed by their efforts (Codemasters, Project Cars 1, Assetto Corsa, RACE 07).
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